Epic. Simple. Effective.
Turn Your Students into the designers of tommorow

Design education within the palm of your hand

What is 'The Process'?

The Process is a card game and digital companion that aims to facilitate design learning for Australian year 9 and 10 design students. By condensing major aspects of the design process into a 15 minute game. With a digital learning companion that informs Teachers on how they can use The Process in their classroom.

View design documentation
Explore a Digital companion for new and exciting ways to play in the classroom
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Simplifying the Process of Getting Started

Unlock the Power of The Process Cards and what makes each so special

01

Persona cards

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Familiarise with Personas and their respective needs.
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Inform designers on how users will interact with products.
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Be informed of a users expextations.
three persona cards
02

Product cards

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Establishes a product players have to design for.
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Introduces constraints regarding products in relation to personas.
three product cards
03

Context cards

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Sets a specific context for players to account for.
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Forces designers to account for constraints like location or activities.
three context cards

Skills used

  • Adobe suite
  • Figma
  • Blender
  • HTML
  • CSS
  • Javascript
  • Webflow
  • Wireframing
  • Design research
  • Storyboarding
  • 3D modeling
  • 3D simulation
  • 2D animation
  • 3D animation
  • Strategic Design
  • UI Design
  • UX Design
  • Video Editing